LvS 4.0

Free It has been designed for educational activities' purposes in language learning
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Hellenic Open University
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The main focus of Learning via Subtitling is the development of educational material for active foreign language learning based on film subtitling. It aims to cover the exigency for active learning where cultural elements are involved effectively through real-life (simulated) activities and the need for productive use of multimedia not as a nice add-on but as the core of an activity.
A subtitling simulator (LvS) has been designed for educational activities' purposes in language learning. The main focus of Learning via Subtitling is the development of educational material for active foreign language learning based on film subtitling. It aims to cover the exigency for active learning where cultural elements are involved effectively through real-life (simulated) activities and the need for productive use of multimedia not as a nice add-on but as the core of an activity.

The flexibility in the use of LvS is evidenced in that it can be utilized in any real or virtual classroom and within any curriculum, as it does not imply any change in the methodology used. LvS is also adequate for use in autonomous learning environments: the application’s main screen includes a document viewer area, where all the necessary steps for self-study can be provided. Moreover, it may be employed for any number of students, with unlimited choice of video content (film scenes, educational material), for any suitable duration of video segment, student level (beginners, intermediate, advanced), age and interests.

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Learning via Subtitling (LeViS) EU-funded research project's application
OpenSource project (in .NET 2.0 / VB.net)
http://www.codeplex.com/LvS

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